First blog and by proxy also a tester blog. In this little corner you can expect me sharing "professional" devlogs for videogames and art or also nerdy stuff that no one cares about like anime reviews or things that seem cool to me. A little public diary of my own where I share all the knowledge of a dumbass. As it gets filled with content I'll be updating the blog to keep it organized.
ALSO! I'm always open to making tutorial requests, you can leave some in the guestbook.
Or leave some nice comment, that is always more than welcome!
I think everyone that considers themselves an illustrator knows about inktober, I've tried to fulfill that challenge before but failed...
So, I found this video and I got an idea (Very cool YouTube channel if u wanna check that one out) "I can do other things that aren't drawing for October?" That's how I got the idea of daily silly blogs to make this website feel more lively, because as it's for now the content got lost on a trip to Neverland...
I don't promise anything as my always-seeking-for-new-stimuli brain is incapable of being consistent with anything, but I'll try!
Also, I have to do something about that damned locked door someday...
Hi! hi! hellow!
For today's entry I'd like to show a very simple tutorial about PNG compression.
If you've wondered around sites like itch.io looking for indie videogames is likely that you have stumbled upon this realistic pixelated artstyle. You can guess at first sight that they're only filtered photographs but... How were they made?
That's where PNG compression comes in!
Some image editors come with exporting options to add this pixelated compression but the one that works best for me is paint.net (It's free and also light for toaster PCs).
Grab your image (in my case this sketch of a funky wizard) and adjust it for your liking(I painted the background black and made the image a smaller resolution to make the pixels a lot more noticeable once the image is compressed)
Once you have your desired image there are two ways of adding the compression:
1.Go to effects-color-quantize and play with the settings. This way it allows you to keep transparent backgrounds even when you have low bits.
2. Export as a PNG and add compression there. You have limited options here but it'll make your image actually compressed, becoming very light.
And that's it, look how retro the wizard looks! You can also add some dither effects with the brushes that come with paint.net to add extra sauce.
Here are also some examples of how this effect looks in photographs (Yeah, they look like Omori battle backgrounds):
Hope this tutorial was useful in any way! (Thks to the guy that teached me this hehe)
This is a blog just about a new little internet discovery, and today that's the wonderful music genre of dungeon synth. This genre tries to emulate the OST's of retro RPG videogames with midi like melodies but adds in the mixture a bit of that echo and distortion that makes genres like vaporwave so nostalgic. For now the only artist I have dug specifically into is Quest Master, which you only hear a little bit of them to get into the whole aesthetic.
Just listen to the very first track of this compilation, dark and mysterious yet relaxing. I can get a picture painted by my own anemoia playing an RPG past my bedtime in a CRT which flickers are the only thing that illuminate my childhood playroom. Needless to say, I've never touched an RPG as a child, but I do get fuzzy memories of a medieval themed series with puppets...
So, in the honor of this new found genre I tried to replicate it with this cool synth1 preset pack. Hope it's somewhat enjoyable, I think I'll be experimenting a lot more with the genre in the near future.
And this is how it sounds with jungle breaks thrown in there.
My internet was gone for a whole day but with the power of the freetime of unemployment and some dark magic I managed to bring it back. Sadly a day has gone by with no blog posts, I'll try to level this with two blog posts someday (Maybe one is a complete joke who knows).The only artistic endeavor I have to show off for my absence is even more pixelated stuff.
A bunch of knights dancing together. Are they maybe some kind of forest spirits dancing in the armor of knights that lost their life in a meaningless battle for their honor? Who knows... The only thing I know is that this is an album cover for a song (Or collection of songs) I have yet to compose, guess that'll be a future blogpost with a full making-of.
For now I'd like to, as per custom, show off this online tool. Easy way to add some glitch effects, and you can even export it as a gif! (We old web enthusiasts love gifs)
This post is basically the final result of my dungeon synth mini brainrot. With the album already done yesterday I just had to make a bit of music to accompany it.
I made it with a dungeon synth and chillwave preset bank for synth 1. I've applied to make the melody of this song what I named the "music box theory", where I fully write the songs with one preset and, if it works, I start adding some texture with other instruments that come and go. This method is great for drumless songs like the ones in dungeon synth, you can go as experimental with it as you wish.
With the song done I exported it to then slow it down as "resample", which pitches down the sound making it sound more nostalgic and "vaporwavy", from there I sprinkled some delay and reverb.
And there it is, short but it gets the job done. I mixed it with the last dungeon synth song to make it longer and uploaded it to my youtube, (I'll be nice if you take a peak)
A collection of doodles I've been doing the last two days.